Thank goodness for holiday weekends! Starting the night before, I basically embarked on a marathon session to finish up the Khorne Bezerker and the base elements. Finally, I managed to put it all together around 4 PM Saturday.
The Bezerker is extremely rough, but since the Sentinel is supposed to be the focus for this piece, I'm okay with it. My strategy for painting the Bezerker was to basically make sure the Opaque Red basecoat was applied as smoothly as possible, and then to use the Antique Gold to quickly pick out some details here and there. I relied very heavily on Citadel washes to cover mistakes and provide some depth and shading on the Bezerker.
For the base, I decided against using the dozer blade from the Chaos Rhino as a fence due to its size. Instead, I replaced it with two smaller spikey bits from the Chaos Rhino sprue. The smaller one of the two I kept upright, but the larger one I placed laying down on the ground to simulate the violent onslaught of the Sentinel. Also scattered about the base are two hound head statues also from the Chaos Rhino kit, some moss, talus, and broken off cork bits.
So, scoring-wise, here are the points breakdown for completing this 3rd TOEMP challenge:
Foot Slogger - 1 pt.
Walker - 5 pts.
Walker Details (Hunter-Killer Missile, Plasma Cannon) - 5 pts.; not sure if this is what is meant by "accessories"
Meeting Deadline - 2 pts.
Beating Deadline by More Than 24 Hours - 2 pts.
Adding Extra Detail to Base - 5 pts.
For a total of 20 pts.
Overall, this particular challenge was a lot of fun. Obviously, real life interruptions forced me to rush a bit near the end, but I still feel the end result was acceptable. I eagerly await the next challenge in the Tale of Even More Painters!
Please click here for more pics.
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